Nov 30, 2006, 08:30 PM // 20:30
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#21
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Jungle Guide
Join Date: Nov 2005
Location: Derka-Derka Land
Guild: Steel Phoenix (StP)
Profession: E/
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Ha is the problem. Not paragons, not heroes, not players, not rank or rank elitists, just HA.
It is a broken arena that promotes broken and unbalanced builds, and often players without skill can beat better players due to the nature of the arena. It rewards flukes.
It's that simple, and unless some drastic changes (or roll-backs) are taken into consideration, then it will remain a scrub-fest.
Do you agree Juniordash?
Last edited by Lord Mendes; Nov 30, 2006 at 08:32 PM // 20:32..
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Nov 30, 2006, 08:48 PM // 20:48
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#22
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Re:tired
Join Date: Nov 2005
Profession: W/
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Quote:
Originally Posted by Lord Mendes
Ha is the problem. Not paragons, not heroes, not players, not rank or rank elitists, just HA.
It is a broken arena that promotes broken and unbalanced builds, and often players without skill can beat better players due to the nature of the arena. It rewards flukes.
It's that simple, and unless some drastic changes (or roll-backs) are taken into consideration, then it will remain a scrub-fest.
Do you agree Juniordash?
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Agreed, mostly.
Last edited by JR-; Nov 30, 2006 at 08:51 PM // 20:51..
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Nov 30, 2006, 09:13 PM // 21:13
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#23
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Banned
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Quote:
Originally Posted by Lord Mendes
Ha is the problem. Not paragons, not heroes, not players, not rank or rank elitists, just HA.
It is a broken arena that promotes broken and unbalanced builds, and often players without skill can beat better players due to the nature of the arena. It rewards flukes.
It's that simple, and unless some drastic changes (or roll-backs) are taken into consideration, then it will remain a scrub-fest...
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the problem is that you're taking HA seriously.
Last edited by tomcruisejr; Nov 30, 2006 at 09:18 PM // 21:18..
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Nov 30, 2006, 10:23 PM // 22:23
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#24
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Jungle Guide
Join Date: Nov 2005
Location: Derka-Derka Land
Guild: Steel Phoenix (StP)
Profession: E/
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Quote:
Originally Posted by tomcruisejr
the problem is that you're taking HA seriously.
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So HA should remain a scrub-fest? alright, if that is what anet want to transform HA into, all the power to them.
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Nov 30, 2006, 11:10 PM // 23:10
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#25
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Krytan Explorer
Join Date: Aug 2005
Guild: EaT
Profession: Mo/
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Well there were 5 ID's 2 months ago, i consider that alive.
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Nov 30, 2006, 11:19 PM // 23:19
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#26
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Krytan Explorer
Join Date: Apr 2006
Guild: Rurik Drops The [sOap]
Profession: Me/N
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Quote:
Originally Posted by Lord Mendes
leteci has been awefully happy since he stopped playing.
Seeing many " )))))" in all your posts.
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You wouldn't believe it dude. No more stressful situations and losing nerves cause of noobs. No more hitting my head into the wall after hearing things on vent such as:"Blind! Blind! Can't heal!"
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Nov 30, 2006, 11:22 PM // 23:22
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#27
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Desert Nomad
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
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Quote:
Originally Posted by supaet
guru sucks, this thread will be closed soon, i cant belive they close that thread, move to gwonline to post if you want, that thread still open there. guru only have pve people
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(Off Topic)
Were you attempting to make a joke? Or do you seriously think GWO > Guru in terms of PvP information?
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Nov 30, 2006, 11:25 PM // 23:25
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#28
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Jungle Guide
Join Date: Nov 2005
Location: Derka-Derka Land
Guild: Steel Phoenix (StP)
Profession: E/
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Quote:
Originally Posted by Mental Leteci
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lol never heard that one before
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Nov 30, 2006, 11:36 PM // 23:36
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#29
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Banned
Join Date: Jun 2006
Location: Good question
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Quote:
Originally Posted by tomcruisejr
the problem is that you're taking HA seriously.
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Alot take it seriously because people, like me, want rank so they can get into high level pvp.
EDIT - Also i dont see how u find heroes a larger problem then paragons. The meta in ha is basicly paragon holding builds. Heroways dont stand a chance to it and people have to roll to win when matched vs other builds like this. How about this. My group i made which was a r4+ got to dark chambers with Germanys Next Top Guild (Or w/e there name is), who are r9+ i believe, and it was a total stand still. I mean absolutley no one was taking a death either way. Eventually a new build cam in during the match so my group would rather leave then stay here anyway. So half the team(divert and 2 rao) leave. And we were still at a standstill. IMO that is overpowered.
Last edited by I Brother Bloood I; Nov 30, 2006 at 11:47 PM // 23:47..
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Nov 30, 2006, 11:39 PM // 23:39
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#30
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Forge Runner
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Quote:
Originally Posted by Mental Leteci
Even Juniordash agrees with us. GG.
lol
: ))))
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IMO they basically need to take heroes out of HA altogether and then make drastic changes to the maps. I think that almost everyone HA maps are a joke and are a big part of why people don't consider HA that competitive. I say that ANet tried, but just go back, delete all those maps, and do a total reroll of them. 6v6 is even okay as long as the maps and heroes die the horrible deaths that they deserve.
Hehe.... juniordash...
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Dec 01, 2006, 02:54 AM // 02:54
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#31
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Jungle Guide
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Quote:
Originally Posted by JR-
That's exactly the kind of constructive post we need more of!
Sigh.
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well its true
id say atleast %65 of HA players have left and most likely are not looking back
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Dec 01, 2006, 03:17 AM // 03:17
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#32
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Krytan Explorer
-->
Join Date: Nov 2005
Guild: Steel Phoenix [StP]
Profession: N/
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Quote:
Originally Posted by Lord Mendes
lol never heard that one before
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Course you have your in StP All we do is shout that crap.
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Dec 01, 2006, 04:07 AM // 04:07
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#33
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Forge Runner
Join Date: Mar 2006
Guild: [ToA]
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Quote:
Originally Posted by Lord Mendes
lol never heard that one before
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well if you're blind ally your projectile heals will miss like lightning orb duh.
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Dec 01, 2006, 04:31 AM // 04:31
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#34
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Academy Page
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So...how are heroes bad?
With 2 people and 4 heroes I have yet to lose a match on a straight fight map.
Putting Melonni in your party = easy fame for you
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Dec 01, 2006, 04:40 AM // 04:40
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#35
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Desert Nomad
Join Date: Jan 2006
Guild: The Shadowed Assassins
Profession: W/Mo
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i personally think Heroway is a great way for people without r3+ to get used to the maps without the add in of noobs that like to rage quit, if people can beat other people without using actual players, then more power to them... however i can see why you guys are complaining about them, i just think some people should actually take HA a little LESS seriously, and actually TRY people that arn't r6+... but then again they could be total dumbasses so i guess it all comes down to experiences with/against hero partys
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Dec 01, 2006, 04:50 AM // 04:50
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#36
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Forge Runner
Join Date: Mar 2006
Guild: [ToA]
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the problem is is that ha is pvp. is a hero a person? last time i checked, there run by ai. gw is supposed to be Massively multiplayer, but with heros you take out the multiplayer part. then what you have is massive singleplayer. heroway is just a "look but dont invite into group" build. the only reason people like it is beacuse you know for sure that the people you are playing with arent mending whammos and other pve ragequitting noobs. but as you advance in rank with heroway, you wil be able to join ranked groups which (most of the time) arent noobs because they have experience playing ha (or atleast ebaying).
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Dec 01, 2006, 05:48 AM // 05:48
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#37
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Banned
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Quote:
Originally Posted by Mesmer in Need
the problem is is that ha is pvp. is a hero a person? last time i checked, there run by ai. gw is supposed to be Massively multiplayer, but with heros you take out the multiplayer part. then what you have is massive singleplayer. heroway is just a "look but dont invite into group" build. the only reason people like it is beacuse you know for sure that the people you are playing with arent mending whammos and other pve ragequitting noobs. but as you advance in rank with heroway, you wil be able to join ranked groups which (most of the time) arent noobs because they have experience playing ha (or atleast ebaying).
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yea but its up to the players if they want to run heroes or not. the heroes are just options you can use.
you want a heroless HA? don't use heroes and discourage hero users by beating them all the time.
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Dec 01, 2006, 07:19 AM // 07:19
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#38
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Ascalonian Squire
Join Date: Apr 2006
Location: Florida
Guild: Death By sNu [sNu]
Profession: Rt/R
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Quote:
Originally Posted by tomcruisejr
yea but its up to the players if they want to run heroes or not. the heroes are just options you can use.
you want a heroless HA? don't use heroes and discourage hero users by beating them all the time.
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Im telling you all, Dodgeball. You can't go wrong with Dodgeball.
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Dec 01, 2006, 09:15 AM // 09:15
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#39
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Krytan Explorer
Join Date: Jul 2005
Location: Luxembourg
Guild: [FcUK] Forgot The Ghostlyyyyy [WM] War Machine
Profession: W/E
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I've pretty much given up on HA now. Tried getting into GvG but not sure i have the patience. Isn't looking great for me an Gw..
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Dec 01, 2006, 11:15 AM // 11:15
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#40
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Forge Runner
Join Date: Apr 2006
Guild: vD
Profession: Mo/
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Quote:
Originally Posted by Lord Mendes
Ha is the problem. Not paragons, not heroes, not players, not rank or rank elitists, just HA.
It is a broken arena that promotes broken and unbalanced builds, and often players without skill can beat better players due to the nature of the arena. It rewards flukes.
It's that simple, and unless some drastic changes (or roll-backs) are taken into consideration, then it will remain a scrub-fest.
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indeed.
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